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Post by Darth Maul on Aug 17, 2016 6:21:42 GMT
UE if no Player Onscreen, and if there are 3 monsters Onscreen. SD if there is a Player Onscreen, or if there's only 2 monsters Onscreen.
exevo gran mas vis
auto 100 safe | listas 'UE/SD' | if [$monstersaround.3 >= 3 && $mppc > 10 &&ifnotplayeronscreen] say 'exevo gran mas vis' | wait 1000 | if [$monstersaround.3 <= 2 || $mppc < 10 || ifplayeronscreen] istargeting sd target'
exevo gran mas flam
auto 100 safe | listas 'UE/SD' | if [$monstersaround.3 >= 3 && $mppc > 10 &&ifnotplayeronscreen] say 'exevo gran mas flam' | wait 1000 | if [$monstersaround.3 <= 2 || $mppc < 10 || ifplayeronscreen] istargeting sd target'
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mxC
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Post by mxC on Jan 16, 2017 13:51:04 GMT
I would recommend adding a $skull check to avoid redskull while afk. thats the way i use it.
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jeanantoniio
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Post by jeanantoniio on May 19, 2017 19:28:05 GMT
I have this problem, in the ot that game the staff drag me to a ladder and make the monsters, with that they climb the ladder, they expect me to give UE and go down quickly with that I get pk and consequently REDSKULL. Would there be how to do a script in which it checks up the floor above or below to drop it?
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puzaa
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Post by puzaa on May 20, 2020 10:46:24 GMT
Script doens't work propperly, it doesn't shoot sds.
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