Post by benjamin4512 on Jan 26, 2020 17:13:39 GMT
i'm currantly playing a 8.6 server called "prestige-imperia.sytes.net"
its basicly a collecting server to gain levels, let me explane
from 750->400 000 u can get exp from killing mobs but to rebirth u need 700k+
so from 400k ->700k u need to use exp scrolls that give 50k levels, i just collect scrolls and use them from 750->700k
anyway now the request kinda, beacus somoene on the server is doing it.
would it be possible to detect level 400k?(it isn't flat 400k it depents on the monster u kild befor 400k so it can be everything bitween 400-410k)
my idea was "detecting if my level changed when killing a mob"
Auto 200 if {$target.hppc == 0} set $currantlevel '$level'
auto 200 if [$currantlevel == $level | $activeOnce ==0] {gotolabel rebirth-time | wait 2000}
in witch the label "rebirth-time" is a action where i "set $activeOnce 1"
and at the start of the hunt i "set $activeOnce 0"
as some kinda of detection everywhere in spawn, yet the label "rebirth-time" seem to alweys get activated or never get.....
before anyone gives this option
auto 200 if [$currantlevel == $level | $activeOnce ==0] {gotolabel rebirth-time | wait 2000} | set $currantlevel '$level'
and my final attempt befor i gave up was
auto 200 if [$currantlevel == $level | $activeOnce ==0] {gotolabel rebirth-time | wait 2000} | if [$target.hppc >= 1] set $currantlevel '$level'
in witch i thought [$target.hppc == 0] might have been the issue for it resetting permanently so now i change my level just befor i kild it.
i hope my english wasn't too bad to understand
its basicly a collecting server to gain levels, let me explane
from 750->400 000 u can get exp from killing mobs but to rebirth u need 700k+
so from 400k ->700k u need to use exp scrolls that give 50k levels, i just collect scrolls and use them from 750->700k
anyway now the request kinda, beacus somoene on the server is doing it.
would it be possible to detect level 400k?(it isn't flat 400k it depents on the monster u kild befor 400k so it can be everything bitween 400-410k)
my idea was "detecting if my level changed when killing a mob"
Auto 200 if {$target.hppc == 0} set $currantlevel '$level'
auto 200 if [$currantlevel == $level | $activeOnce ==0] {gotolabel rebirth-time | wait 2000}
in witch the label "rebirth-time" is a action where i "set $activeOnce 1"
and at the start of the hunt i "set $activeOnce 0"
as some kinda of detection everywhere in spawn, yet the label "rebirth-time" seem to alweys get activated or never get.....
before anyone gives this option
auto 200 if [$currantlevel == $level | $activeOnce ==0] {gotolabel rebirth-time | wait 2000} | set $currantlevel '$level'
and my final attempt befor i gave up was
auto 200 if [$currantlevel == $level | $activeOnce ==0] {gotolabel rebirth-time | wait 2000} | if [$target.hppc >= 1] set $currantlevel '$level'
in witch i thought [$target.hppc == 0] might have been the issue for it resetting permanently so now i change my level just befor i kild it.
i hope my english wasn't too bad to understand