delegado
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Post by delegado on Mar 5, 2016 12:29:17 GMT
I've made full afk on poi dragon lords but... it keeps bugging. I added ghoul, skeletons and demon skeletons to targeting because they were sometimes blocking the way. Firstly it was at Meele - Reach but it sometimes skipped like 2-3 waypoints so then i changed it to no movement so bot won't go far from his destination. But he still skips waypoints rarely. i don't really know ? Shall i make a label after every action to check if he's in the good place? I tried to make it with Meele - Reach option but as soon as he went down he targeted mobs and it kept looping. Is there some option like isnotlocationz ? So he will check if he's on right level.
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Post by Darth Maul on Mar 6, 2016 6:16:37 GMT
Hey delegado, Try changing the nodes you use. I think if you change them to the 'Stand' node, it will force the bot to 'Stand' on that specific node before moving onto the next one.
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delegado
Junior Member
Posts: 9 Likes: 4
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Post by delegado on Mar 6, 2016 7:59:44 GMT
I use stand nodes everywhere unless it's stairs or he has to walk like north (after using shovel for example). With current settings most of time he just comes to the waypoint. When i used meele reach it sometimes went to the place he has to and then instantly ran to attack the monsters. With actual no movement option it waits for mobs and then sometimes skips the stand wpt. I'm wondering if the reason is that he tries going to stand wpt before targeting starts working on actual floor while skeleton is still blocking the way.
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Post by Darth Maul on Mar 6, 2016 11:31:14 GMT
What server are you playing on? Could you upload your cavebot file here? I'll try to test it ingame and see what's going on.
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delegado
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Post by delegado on Mar 7, 2016 17:34:07 GMT
Hexana.net Basically i find it's a nonsense to send it to you, because it randomly skips waypoints no matter where he is. Happens every second or third comeback, sometimes even 10 times in a row. I guess it's the elfbot crack fault, i think i had original somewhere but i don't really remember password.
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Post by Kai on Mar 7, 2016 19:24:11 GMT
The elfbot crack works fine. I played in hexana as well and i never had a Problem. Just lower the distance of your waypoints and dontforget to tick target must be reachable in the targeting section.
Make a couple or nust make a couple of nodes in your way in a pretty short distance so the bot can handle it better. Also use the function of the targeting to only attack if there are More than 3 creatures in screen. Isnotloaction does a good job as well, just label your first node in that dificult path like 's1' and when you done the hard part make a stand and a Actionpoint in the same spot and type: Wait 200 Isnotlocation gotolabel 's1' Wait 200 If you use this methods you wont have a problem, otherwise you can always use a UE or avalance script for that part!
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delegado
Junior Member
Posts: 9 Likes: 4
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Last Online: Mar 8, 2016 13:16:20 GMT
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Registered On: Mar 2, 2016 21:34:28 GMT
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Post by delegado on Mar 8, 2016 13:16:20 GMT
Okay, i will try making my script again for the third and last time with all needed improvements. I find it much easier to just make new one than add these options. What's the diffrence between Stand and Node option ? Cause i always use stand. Also making him attack only when there are more than 3 creatures will propably make him stop sometimes, cause near the pick place, there's skeleton spawning, and he often needs to kill it.
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Post by Kai on Mar 9, 2016 19:24:26 GMT
Hey delegado, Try changing the nodes you use. I think if you change them to the 'Stand' node, it will force the bot to 'Stand' on that specific node before moving onto the next one. Stands are on one spot and if that is blocked your bot skips waypoints nodes are random waypoints close to the coordiates if ur node point ( cant get block cause someone is on ur waypoints).
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