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Post by darkzinkx on Jan 11, 2016 19:19:27 GMT
dont suppose you know how to explain to me how to make waypoints to rebirth if this message pops up, 17:43 You have reached the maximum level, go to rebirth npc and get a new life
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Post by Darth Maul on Jan 12, 2016 4:49:13 GMT
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Post by darkzinkx on Jan 12, 2016 8:51:59 GMT
Nope it only appears in the default box, i know a little about rebirth scripts but i dont know if its same as before were you gotta make labels and then a script to get to label when see the message you have reached maxeium level Attachments:
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Post by Darth Maul on Jan 12, 2016 11:14:15 GMT
Probably something like this: auto 100 | listas "Rebirth: ON (By Darth)" | if [$lastmsg.content ? 'rebirth'] {gotolabel 'exit spawn'} - Have your normal hunting waypoints up top, then after all your hunting waypoints have an action waypoint that has
gotolabel '000' - When you recieve a message with the word 'rebirth' in it, you'll go to the 'exit spawn' label. You'll need to have waypoints to leave the spawn after that label.
- Then after all the waypoints to leave spawn are done, i.e. so you're now at dp..
Put an action waypoint with
gotolabel 'rebirth' - Then have waypoints walking you to the npc.
After that make another action waypoint with this:
say 'hi' wait 300 npcsay 'rebirth' wait 300 npcsay 'bye' gotolabel 'return to hunt' - Then have waypoints taking you back to your hunting spot.
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Post by darkzinkx on Jan 12, 2016 19:27:54 GMT
i dont know if its me or the script but ive set everything up just like you said but when the rebirth message comes the script dosent switch to the exit spawn label + where i did the action , gotolabel 000 it just ignores that and runs to the npc anyway
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Post by Darth Maul on Jan 13, 2016 5:59:40 GMT
gotolabel 000 might not work, I was hoping it would Show me a few pictures of what you've got and I'll see what I can do. I'd rather discuss this here, cause people ask how to setup labels quite often; this discussion might help a few of them out.
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Post by darkzinkx on Jan 13, 2016 8:39:00 GMT
the useonground item is the door to the hunting spot if you was wondering and still dont if its just me or the script :/ ?
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Post by Kai on Jan 13, 2016 9:38:40 GMT
Second Option:
auto 100 | listas "Rebirth: ON (By Darth)" | if [$lastmsg.content ? 'rebirth'] {set $rebirth 1'} Create hunting waypoints and set a actionpoint on the end of your "hunting part" Actionpoint above exit spawn:
if [$rebirth ==1] gotolabel 'exit spawn' | else gotolabel 'starthunt' Make Waypoints to npc And do the Actionpoint:
say 'hi' wait 200 npcsay 'rebirth' wait 200 npcsay 'yes' wait 200 set $rebirth 0 Make waypoints back to the "hunting part" and everything should work fine. The first waypoint of ur hunting has to get the label 'starthunt'.
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Post by darkzinkx on Jan 13, 2016 15:24:52 GMT
works perfectly just curious is it hard to make run between 2 spawns and still be able to rebirth as in this one spawn takes me awhile to get max where if i were using two spawns would be quicker
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Post by Darth Maul on Jan 13, 2016 15:59:41 GMT
Have your first spawns waypoints, followed by waypoints walking to the second spawn, then have you second spawn waypoints, followed by the rest of the scripts/waypoints/labels that you currently have.
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Post by darkzinkx on Jan 13, 2016 16:07:07 GMT
Have your first spawns waypoints, followed by waypoints walking to the second spawn, then have you second spawn waypoints, followed by the rest of the scripts/waypoints/labels that you currently have. where would i put the startlabel if i have it going to 2 spawns ?
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Post by Darth Maul on Jan 13, 2016 16:18:44 GMT
lol
start label, have your first spawns waypoints, followed by waypoints walking to the second spawn, then have you second spawn waypoints, then have walking back to spawn 1, followed by the rest of the scripts/waypoints/labels that you currently have.
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Post by darkzinkx on Jan 13, 2016 16:27:05 GMT
aha iam just being stupid also some times my character runs to the npc even when it doesnt come up with rebirth but i think it might because when you relog from rebirth you get this message "Your exp rate is now 0.75 % for your rebirth" so i think that sets off the "$rebirth 1" so it dosent carry on running in the spawn dont know if thats how it works
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hyped
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Post by hyped on Jan 7, 2018 20:26:18 GMT
Does this work for the NPC messages aswell? or just the Default chat?
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Post by Darth Maul on Jan 8, 2018 10:48:08 GMT
Yup, it should work for any channel that elfbot can detect.
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